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	<title>Open Hatch &#187; Original Music</title>
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	<link>http://blog.openhatch.net</link>
	<description>Virulent, Petulant, Inexpugnable!</description>
	<lastBuildDate>Thu, 09 Feb 2012 18:15:53 +0000</lastBuildDate>
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	<itunes:summary>Virulent, Petulant, Inexpugnable!</itunes:summary>
	<itunes:author>Richard Alexander Hall</itunes:author>
	<itunes:explicit>clean</itunes:explicit>
	<itunes:image href="http://blog.openhatch.net/wp-content/plugins/powerpress/itunes_default.jpg" />
	<itunes:owner>
		<itunes:name>Richard Alexander Hall</itunes:name>
		<itunes:email>saml5ffltb@liquidid.net</itunes:email>
	</itunes:owner>
	<managingEditor>saml5ffltb@liquidid.net (Richard Alexander Hall)</managingEditor>
	<copyright>&#xA9; 2009 Richard Alexander Hall</copyright>
	<itunes:subtitle>Virulent, Petulant, Inexpugnable!</itunes:subtitle>
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		<title>Open Hatch &#187; Original Music</title>
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		<link>http://blog.openhatch.net/category/original-music/</link>
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	<itunes:category text="Comedy" />
	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games" />
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		<item>
		<title>Blaster Master &#8211; Title Screen &#8211; Remix (nintendo)</title>
		<link>http://blog.openhatch.net/2008/06/blaster-master-title-screen-remix-nintendo/</link>
		<comments>http://blog.openhatch.net/2008/06/blaster-master-title-screen-remix-nintendo/#comments</comments>
		<pubDate>Wed, 25 Jun 2008 06:55:50 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Original Music]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.openhatch.net/?p=242</guid>
		<description><![CDATA[[Update: this music has been revised and re-posted] In reference to Pilcrow&#8217;s prescient request, I now present a remix of title in subject from the Nintendo 8-bit era of glory. The overlaying melody on this thing (I argue) makes the work substantially different enough from the original that this is a new work, which I [...]]]></description>
			<content:encoded><![CDATA[<p><strong>[Update: this music has been revised and re-posted]</strong></p>
<p>In reference to <a title="Pilcrow's comment anticipating exactly what I planned" href="http://blog.openhatch.net/2008/06/mother-game-over-remix/#comment-312">Pilcrow&#8217;s prescient request</a>, I now present a remix of title in subject from the Nintendo 8-bit era of glory.  The overlaying melody on this thing (I argue) makes the work substantially different enough from the original that this is a new work, which I provide for your download.</p>
<p><a href="http://blog.openhatch.net/audio/Blaster Master - Title - Remix.mp3">Download audio file (Blaster Master &#8211; Title &#8211; Remix.mp3)</a></p>
<p>(<a title="Link to download my remix of the title music from Blaster Master (Nintendo)" href="http://blog.openhatch.net/audio/Blaster Master - Title - Remix.mp3">Download mp3</a>, ~2.5MB)</p>
<p>This combines work done in Melodyne and Cakewalk with a nintendo sound font.</p>
<p>For an idea of this game (or a strange nostalgic glimpse), here are several YouTube videos -</p>
<p>I don&#8217;t like the weird video intro for this one, but it&#8217;s the only thing I find that gives the game title sequence (without a painfully elaborate or nerdy uber-over-narration) from which this title remix was built:</p>
<p><a href="http://youtube.com/watch?v=hTl1gTTOFNA">http://youtube.com/watch?v=hTl1gTTOFNA</a></p>
<p>Level 1 play-through:</p>
<p><a href="http://youtube.com/watch?v=Wakyt-KtoBU">http://youtube.com/watch?v=Wakyt-KtoBU</a></p>
<p>For the excellent finale music and sequence, skip to 2:44 in this one:</p>
<p><a href="http://youtube.com/watch?v=Ct1Ins6oZY8">http://youtube.com/watch?v=Ct1Ins6oZY8</a></p>
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			<wfw:commentRss>http://blog.openhatch.net/2008/06/blaster-master-title-screen-remix-nintendo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mother &#8211; Game Over &#8211; Remix</title>
		<link>http://blog.openhatch.net/2008/06/mother-game-over-remix/</link>
		<comments>http://blog.openhatch.net/2008/06/mother-game-over-remix/#comments</comments>
		<pubDate>Sun, 15 Jun 2008 20:49:19 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Original Music]]></category>
		<category><![CDATA[Techie Stuff]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.openhatch.net/?p=236</guid>
		<description><![CDATA[There&#8217;s this tune from the game Mother (the original Nintendo version of what later became the brilliant EARTHBOUND on Super Nintendo), evidently this is the music when you die. (Or that&#8217;s what the track ripper says; &#8220;Game Over&#8221;: I wouldn&#8217;t know because I never played the original. Also, the music when you die in EARTHBOUND [...]]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s this tune from the game Mother (the original Nintendo version of what later became the brilliant EARTHBOUND on Super Nintendo), evidently this is the music when you die.  (Or that&#8217;s what the track ripper says; &#8220;Game Over&#8221;: I wouldn&#8217;t know because I never played the original. Also, the music when you die in EARTHBOUND is different but equally cool.)  One day I was listening to this tune and I heard and started singing a high harmony melody.  I&#8217;ve now re-rendered the music to include that melody, also altering the bass line enough that I can call this an original &#8211; if blatantly ripped off and extended &#8211; work, without conscience &#8211; so you can download it.</p>
<p><a href="http://blog.openhatch.net/audio/Mother - Game Over - Remix.mp3">Download audio file (Mother &#8211; Game Over &#8211; Remix.mp3)</a></p>
<p>(<a title="Download link for a remix of the " href="http://blog.openhatch.net/audio/Mother - Game Over - Remix.mp3">Download mp3, ~1.7MB</a>)</p>
<p>How I made this was tricky &#8211; and yet produced results far faster than if I&#8217;d figured and re-did all the notes by hand.  I&#8217;m kinda proud of it.  I&#8217;ve mentioned <a href="http://blog.openhatch.net/2008/05/nightingale-quartet-original-music/">Melodyne</a>, which changes pitches very well.  I used a <a href="http://www.winamp.com/">Winamp</a> plugin called <a href="http://www.slickproductions.org/notsofatso.php">NotSoFatso</a> that lets you mute tracks in an .nsf (emulated nintendo music) file.  I rendered each part (or instrument or harmony) to different wave files via Winamp&#8217;s wave writer &#8211; bass, lead, and lead echo.  That was easier with NotSoFatso allowing me to &#8220;shadow&#8221; or list one of so many songs in the .nsf (right-click the song listing, click &#8220;file info&#8221;, then click &#8220;shadow-&gt;Winamp).  I moved the notes of the bass wave file around a bit in Melodyne, and also copied it to another track and divided and moved around the notes and overtones (formants) to make this higher lead part (several of the notes were barely audible until I moved the formants).</p>
<p>Bingo.</p>
<p>Melodyne gave it a sing-song quality, if it is still very much a &#8220;nintendo&#8221; instrument &#8211; because Melodyne is designed to emulate the formants of the human voice in particular.  It also made it too &#8220;clean&#8221; to be a &#8220;nintendo&#8221; instrument, so I processed the result in <a href="http://www.audiomulch.com/">Audio Mulch</a> using a &#8220;DigiGrunge&#8221; distortion decimator simulating a bit depth of 8.  Then I mixed it all back together in Guitar Tracks Pro 3, and converted it to .mp3 with <a href="http://foobar2000.com/">foobar2000&#8242;s</a> &#8220;convert to same directory&#8221; right-click option.</p>
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			<wfw:commentRss>http://blog.openhatch.net/2008/06/mother-game-over-remix/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Ninja Fights Bad Evil (original chiptune, Nintendo style)</title>
		<link>http://blog.openhatch.net/2008/05/ninja-fights-bad-evil-original-chiptune-nintendo-style/</link>
		<comments>http://blog.openhatch.net/2008/05/ninja-fights-bad-evil-original-chiptune-nintendo-style/#comments</comments>
		<pubDate>Sat, 24 May 2008 01:45:02 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Original Music]]></category>

		<guid isPermaLink="false">http://blog.openhatch.net/?p=223</guid>
		<description><![CDATA[The morning after I finished that last one, this one came into my head. It&#8217;s similar to other stuff I&#8217;ve done (Birds in a Storm) in just building layers and layers and may even follow the same chords (I wouldn&#8217;t pretend to know &#8211; this is all by ear, point and click.) I&#8217;m also pretty [...]]]></description>
			<content:encoded><![CDATA[<p>The morning after I finished <a title="Ninja Fights Bad Evil, an original composition by Richard Alexander Hall" href="http://blog.openhatch.net/2008/05/fields-of-glory-original-chiptune-nintendo-style/">that last one</a>, this one came into my head.  It&#8217;s similar to other stuff I&#8217;ve done (<a title="Link to a blog entry of other original music by me" href="http://blog.openhatch.net/2006/05/nintendo-esqe-original-chiptunes/">Birds in a Storm</a>) in just building layers and layers and may even follow the same chords (I wouldn&#8217;t pretend to know &#8211; this is all by ear, point and click.)  I&#8217;m also pretty sure the chords and melody may be similar to something from one of the Ninja Gaiden games.</p>
<p><a href="http://blog.openhatch.net/audio/Ninja_Fights_Bad_Evil.mp3">Download audio file (Ninja_Fights_Bad_Evil.mp3)</a></p>
<p>(<a title="Download link for the music in this page" href="http://www.blog.openhatch.net/audio/Ninja_Fights_Bad_Evil.mp3">Download mp3</a>, ~3.4MB)</p>
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			<wfw:commentRss>http://blog.openhatch.net/2008/05/ninja-fights-bad-evil-original-chiptune-nintendo-style/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.blog.openhatch.net/audio/Ninja_Fights_Bad_Evil.mp3" length="3556226" type="audio/mpeg" />
			<itunes:subtitle>The morning after I finished that last one, this one came into my head.  It&#039;s similar to other stuff I&#039;ve done (Birds in a Storm) in just building layers and layers and may even follow the same chords (I wouldn&#039;t pretend to know - this is all by ear,</itunes:subtitle>
		<itunes:summary>The morning after I finished that last one, this one came into my head.  It&#039;s similar to other stuff I&#039;ve done (Birds in a Storm) in just building layers and layers and may even follow the same chords (I wouldn&#039;t pretend to know - this is all by ear, point and click.)  I&#039;m also pretty sure the chords and melody may be similar to something from one of the Ninja Gaiden games.



(Download mp3, ~3.4MB)</itunes:summary>
		<itunes:author>Richard Alexander Hall</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
	</item>
		<item>
		<title>Fields of Glory (original chiptune, Nintendo-style)</title>
		<link>http://blog.openhatch.net/2008/05/fields-of-glory-original-chiptune-nintendo-style/</link>
		<comments>http://blog.openhatch.net/2008/05/fields-of-glory-original-chiptune-nintendo-style/#comments</comments>
		<pubDate>Sat, 17 May 2008 05:11:29 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Original Music]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.openhatch.net/?p=221</guid>
		<description><![CDATA[Update: I slightly revised and expanded this song. I composed and rendered in a Nintendo sound font the following tune. Download audio file (Fields_of_Glory.mp3) (Download mp3, ~3MB) This is from that game they might have made, and which you should have won, but you didn&#8217;t, because they might not have made it. But it might [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Update: I slightly revised and expanded this song.</strong></p>
<p>I composed and rendered in a Nintendo sound font the following tune.</p>
<p><a href="http://blog.openhatch.net/audio/Fields_of_Glory.mp3">Download audio file (Fields_of_Glory.mp3)</a></p>
<p>(<a title="Download link to Fields of Glory, an original chiptune by Richard Alexander Hall" href="http://blog.openhatch.net/audio/Fields_of_Glory.mp3">Download mp3</a>, ~3MB)</p>
<p>This is from that game they might have made, and which you should have won, but you didn&#8217;t, because they might not have made it.  But it might have involved a hero running through fields defeating the forces of evil, solving puzzles pertaining to the salvation of the world, acquiring mysterious relics, conversing with wizards and sorcerers and friendly beasts, and advancing in skill and stages toward defeating the ultimate foe.</p>
<p>You are free to download, copy and use this song for any purpose (see the license in the tag), and I request a link to this page in any redistributions.  I don&#8217;t demand credit but request it in any commercial re-use.</p>
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			<wfw:commentRss>http://blog.openhatch.net/2008/05/fields-of-glory-original-chiptune-nintendo-style/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://blog.openhatch.net/audio/Fields_of_Glory.mp3" length="1671347" type="audio/mpeg" />
			<itunes:subtitle>Update: I slightly revised and expanded this song.  I composed and rendered in a Nintendo sound font the following tune.    (Download mp3, ~3MB)  This is from that game they might have made, and which you should have won, but you didn&#039;t,</itunes:subtitle>
		<itunes:summary>Update: I slightly revised and expanded this song.

I composed and rendered in a Nintendo sound font the following tune.



(Download mp3, ~3MB)

This is from that game they might have made, and which you should have won, but you didn&#039;t, because they might not have made it.  But it might have involved a hero running through fields defeating the forces of evil, solving puzzles pertaining to the salvation of the world, acquiring mysterious relics, conversing with wizards and sorcerers and friendly beasts, and advancing in skill and stages toward defeating the ultimate foe.

You are free to download, copy and use this song for any purpose (see the license in the tag), and I request a link to this page in any redistributions.  I don&#039;t demand credit but request it in any commercial re-use.</itunes:summary>
		<itunes:author>Richard Alexander Hall</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
	</item>
		<item>
		<title>Nightingale Quartet (Original Music)</title>
		<link>http://blog.openhatch.net/2008/05/nightingale-quartet-original-music/</link>
		<comments>http://blog.openhatch.net/2008/05/nightingale-quartet-original-music/#comments</comments>
		<pubDate>Fri, 02 May 2008 02:50:30 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Original Music]]></category>
		<category><![CDATA[Religion]]></category>

		<guid isPermaLink="false">http://blog.openhatch.net/?p=9</guid>
		<description><![CDATA[This bird quartet was made from recordings of one nightingale duplicated, pitch altered, mixed back onto itself and a &#8220;reverb&#8221; effect added. Download audio file (01_Nightingale_Quartet.mp3) (Download mp3 file, 412K) I release this free under Creative Commons Share-alike Attrib 2.0. That means you can copy and use it for any purpose guilt-free, but I&#8217;d like [...]]]></description>
			<content:encoded><![CDATA[<p>This bird quartet was made from recordings of one nightingale duplicated, pitch altered, mixed back onto itself and a &#8220;reverb&#8221; effect added.  <a href="http://blog.openhatch.net/audio/01_Nightingale_Quartet.mp3">Download audio file (01_Nightingale_Quartet.mp3)</a><br />  (<a title="mp3 download link: a quartet of nightingales, by Richard Alexander Hall" href="http://blog.openhatch.net/audio/01_Nightingale_Quartet.mp3">Download mp3 file</a>, 412K)  I release this free under Creative Commons Share-alike Attrib 2.0.  That means you can copy and use it for any purpose guilt-free, but I&#8217;d like credit (though I don&#8217;t demand it) in any reproductions/alterations.  I made this with a demo for a Cakewalk (or any other audio/music application) plugin I&#8217;ve been playing with &#8211; an <em>exceedingly</em> cool plugin that does simply miraculous pitch corrections and outright changes.  It&#8217;s called Melodyne.  This version of the plugin (1) doesn&#8217;t do what this <a href="http://www.youtube.com/watch?v=jFCjv4_jqAY">jaw-dropping video at YouTube</a> demonstrates (a future version (2) of the plugin will) &#8211; picking notes out of a chord from a wave recording! &#8211; but, like I said, it does its own miraculous things.  Fortunately, the plugin demo has very little limitations and allowed me to put together this music.  There are odd artifacts from &#8211; I think &#8211; other very quiet background birds in the recordings that somehow got mixed into the pitch-bending, and who get their volume increased four times for the quartet.  I best have done a bypass filter and/or noise cleanup to remove them first, but I didn&#8217;t notice them at first and now it&#8217;s too late.  Or if that isn&#8217;t other background birds, there are warbling overtones in choirs of nightingales that emerge when they sing in the Western-style musical scale and classical tradition, which we wouldn&#8217;t know about, because we&#8217;ve never heard nightingales singing that way.  (Just imagine what you can do when any pitched sound can be made a dynamic musical instrument.  My imagination is running wild).  I also have yet to figure out how to make the plugin alter the timing and length of notes &#8211; I could give this more variation and difference in the rhythm of harmonies.</p>
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			<wfw:commentRss>http://blog.openhatch.net/2008/05/nightingale-quartet-original-music/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://blog.openhatch.net/audio/01_Nightingale_Quartet.mp3" length="421085" type="audio/mpeg" />
			<itunes:subtitle>This bird quartet was made from recordings of one nightingale duplicated, pitch altered, mixed back onto itself and a &quot;reverb&quot; effect added.    (Download mp3 file, 412K)  I release this free under Creative Commons Share-alike Attrib 2.0.</itunes:subtitle>
		<itunes:summary>This bird quartet was made from recordings of one nightingale duplicated, pitch altered, mixed back onto itself and a &quot;reverb&quot; effect added.    (Download mp3 file, 412K)  I release this free under Creative Commons Share-alike Attrib 2.0.  That means you can copy and use it for any purpose guilt-free, but I&#039;d like credit (though I don&#039;t demand it) in any reproductions/alterations.  I made this with a demo for a Cakewalk (or any other audio/music application) plugin I&#039;ve been playing with - an exceedingly cool plugin that does simply miraculous pitch corrections and outright changes.  It&#039;s called Melodyne.  This version of the plugin (1) doesn&#039;t do what this jaw-dropping video at YouTube demonstrates (a future version (2) of the plugin will) - picking notes out of a chord from a wave recording! - but, like I said, it does its own miraculous things.  Fortunately, the plugin demo has very little limitations and allowed me to put together this music.  There are odd artifacts from - I think - other very quiet background birds in the recordings that somehow got mixed into the pitch-bending, and who get their volume increased four times for the quartet.  I best have done a bypass filter and/or noise cleanup to remove them first, but I didn&#039;t notice them at first and now it&#039;s too late.  Or if that isn&#039;t other background birds, there are warbling overtones in choirs of nightingales that emerge when they sing in the Western-style musical scale and classical tradition, which we wouldn&#039;t know about, because we&#039;ve never heard nightingales singing that way.  (Just imagine what you can do when any pitched sound can be made a dynamic musical instrument.  My imagination is running wild).  I also have yet to figure out how to make the plugin alter the timing and length of notes - I could give this more variation and difference in the rhythm of harmonies.</itunes:summary>
		<itunes:author>Richard Alexander Hall</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
	</item>
		<item>
		<title>Solar Radio Noise (Music)</title>
		<link>http://blog.openhatch.net/2007/11/solar-radio-noise-music/</link>
		<comments>http://blog.openhatch.net/2007/11/solar-radio-noise-music/#comments</comments>
		<pubDate>Wed, 14 Nov 2007 03:26:49 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Original Music]]></category>

		<guid isPermaLink="false">http://blog.openhatch.net/2007/11/solar-radio-noise-music/</guid>
		<description><![CDATA[I sequenced (really more sampled) together this music incorporating planetary radio noise samples available from NASA under the Public Domain; it uses other free samples and original sounds too. Download audio file (01 Solar Radio Noise.mp3) (Download .mp3 file, ~1.3 MB) Please share your comments about this piece; I&#8217;m up for possibly improving it. I [...]]]></description>
			<content:encoded><![CDATA[<p>I sequenced (really more sampled) together this music incorporating planetary radio noise samples available from NASA under the Public Domain; it uses other free samples and original sounds too.</p>
<p><a href="http://blog.openhatch.net/audio/01 Solar Radio Noise.mp3">Download audio file (01 Solar Radio Noise.mp3)</a></p>
<p>(<a href="http://blog.openhatch.net/audio/01 Solar Radio Noise.mp3">Download .mp3 file</a>, ~1.3 MB)</p>
<p>Please share your comments about this piece; I&#8217;m up for possibly improving it.</p>
<p>I release this under Creative Commons Attribution 3.0 United States; it is free for any use and I do not require but request credit to me by full name (Richard Alexander Hall) in all use.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Nintendo Harmonies (Goonies II) with Pilcrow</title>
		<link>http://blog.openhatch.net/2006/12/nintendo-harmonies-goonies-ii-with-pilcrow/</link>
		<comments>http://blog.openhatch.net/2006/12/nintendo-harmonies-goonies-ii-with-pilcrow/#comments</comments>
		<pubDate>Sat, 16 Dec 2006 23:06:55 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Original Music]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.openhatch.net/?p=142</guid>
		<description><![CDATA[One day a few years ago, my brother and I burst into invented overlay melodies for this Nintendo music, as we drove in my car &#8211; I think this was on or near Halloween (2003?). But to me, this music is just downright.. I dunno. Christmasy. [note: In time I'll update this to play it [...]]]></description>
			<content:encoded><![CDATA[<p>One day a few years ago, my <a href="http://home.earthlink.net/~pilcrow" class="external text" title="http://home.earthlink.net/~pilcrow" rel="nofollow">brother</a> and I burst into invented overlay melodies for this Nintendo music, as we drove in my car &#8211; I think this was on or near Halloween (2003?).  But to me, this music is just downright.. I dunno.  Christmasy.</p>
<p>[note: In time I'll update this to play it in the page with a little music player (flash), but it's at a mHz that makes it freak out right now]</p>
<p><em>- <a href="http://www.openhatch.net/audio/Goonies_2_tr_4_with_harmonies.mp3" class="external text" title="http://www.openhatch.net/audio/Goonies_2_tr_4_with_harmonies.mp3" rel="nofollow">download .mp3</a> -</em><br />
<em>- <a href="http://www.openhatch.net/audio/Goonies_2_tr_4_with_harmonies.m4a" class="external text" title="http://www.openhatch.net/audio/Goonies_2_tr_4_with_harmonies.m4a" rel="nofollow">download .m4a (.iTunes)</a> -</em></p>
<p>[This was moved over here from my <a href="http://www.openhatch.net/wiki/index.php/Main_Page">wiki</a> - date unknown]</p>
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			<wfw:commentRss>http://blog.openhatch.net/2006/12/nintendo-harmonies-goonies-ii-with-pilcrow/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.openhatch.net/audio/Goonies_2_tr_4_with_harmonies.mp3" length="1171584" type="audio/mpeg" />
			<itunes:subtitle>One day a few years ago, my brother and I burst into invented overlay melodies for this Nintendo music, as we drove in my car - I think this was on or near Halloween (2003?).  But to me, this music is just downright.. I dunno.  Christmasy.  </itunes:subtitle>
		<itunes:summary>One day a few years ago, my brother and I burst into invented overlay melodies for this Nintendo music, as we drove in my car - I think this was on or near Halloween (2003?).  But to me, this music is just downright.. I dunno.  Christmasy.

[note: In time I&#039;ll update this to play it in the page with a little music player (flash), but it&#039;s at a mHz that makes it freak out right now]

- download .mp3 -
- download .m4a (.iTunes) -

[This was moved over here from my wiki - date unknown]</itunes:summary>
		<itunes:author>Richard Alexander Hall</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
	</item>
		<item>
		<title>Nintendo-esqe Original Chiptunes</title>
		<link>http://blog.openhatch.net/2006/05/nintendo-esqe-original-chiptunes/</link>
		<comments>http://blog.openhatch.net/2006/05/nintendo-esqe-original-chiptunes/#comments</comments>
		<pubDate>Tue, 09 May 2006 18:01:28 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Original Music]]></category>

		<guid isPermaLink="false">http://blog.openhatch.net/?p=115</guid>
		<description><![CDATA[My brother started a tune and I finished it and rendered it in a Nintendo SoundFont. I called it Magical Happy. Here&#8217;s a first draft (which seems to be final, as I&#8217;ve never re-drafted). I&#8217;m curious what you think. Download audio file (RAH_and_Pilcrow_Magic_Happy_sketch_1_nes_mix4.mp3) (Magical Happy download .mp3 file, ~800K) Also, I sequenced this song which [...]]]></description>
			<content:encoded><![CDATA[<p>My brother started a tune and I finished it and rendered it in a Nintendo SoundFont.  I called it Magical Happy.  Here&#8217;s a first draft (which seems to be final, as I&#8217;ve never re-drafted).  I&#8217;m curious what you think.</p>
<p><a href="http://blog.openhatch.net/audio/RAH_and_Pilcrow_Magic_Happy_sketch_1_nes_mix4.mp3">Download audio file (RAH_and_Pilcrow_Magic_Happy_sketch_1_nes_mix4.mp3)</a><br /> (Magical Happy <a href="http://www.blog.openhatch.net/audio/RAH_and_Pilcrow_Magic_Happy_sketch_1_nes_mix4.mp3">download .mp3 file, ~800K</a>)</p>
<p>Also, I sequenced this song which I call Birds in a Storm.  I&#8217;ve never re-drafted it, either, but could.  I think you might call it something between Chiptunes and Trance.</p>
<p><a href="http://blog.openhatch.net/audio/Birds_in_a_Storm_NES_mix.mp3">Download audio file (Birds_in_a_Storm_NES_mix.mp3)</a><br /> (Birds in a Storm, <a href="http://www.blog.openhatch.net/audio/Birds_in_a_Storm_NES_mix.mp3">download .mp3 file, ~1.5 MB</a>)</p>
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		<slash:comments>0</slash:comments>
<enclosure url="http://www.blog.openhatch.net/audio/RAH_and_Pilcrow_Magic_Happy_sketch_1_nes_mix4.mp3" length="826004" type="audio/mpeg" />
			<itunes:subtitle>My brother started a tune and I finished it and rendered it in a Nintendo SoundFont.  I called it Magical Happy.  Here&#039;s a first draft (which seems to be final, as I&#039;ve never re-drafted).  I&#039;m curious what you think.   (Magical Happy download .mp3 file,</itunes:subtitle>
		<itunes:summary>My brother started a tune and I finished it and rendered it in a Nintendo SoundFont.  I called it Magical Happy.  Here&#039;s a first draft (which seems to be final, as I&#039;ve never re-drafted).  I&#039;m curious what you think.

 (Magical Happy download .mp3 file, ~800K)

Also, I sequenced this song which I call Birds in a Storm.  I&#039;ve never re-drafted it, either, but could.  I think you might call it something between Chiptunes and Trance.

 (Birds in a Storm, download .mp3 file, ~1.5 MB)</itunes:summary>
		<itunes:author>Richard Alexander Hall</itunes:author>
		<itunes:explicit>clean</itunes:explicit>
	</item>
	</channel>
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